25 Days Until Release (Smaller Update)


AI: 

Both enemies are now rigged and animated. The AI and RNG programming is finally finished. Our next priority is object/ trigger placement for the threats. 

Top Priority: 

Modeling/ animating doors, and making interiors for each building. The release date is still scheduled for June 10th, and might come out even sooner. Also, I am finding talent to hire for sound creation. This will be the final step in the development process. 

Low, but important priority :

Creating UI for Main Menu and pause screen. 

Programming:

Almost done (I think?) 

Rigging/ Animation: 

All animations are in the game, both enemies are rigged. 

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