35 Days Until Release


Graphics:

We are about 2/3 finished on the Rest Area map. Right now, we are working hard to take advantage of Unity's HD Render Pipeline to maximize visuals and detail, as well as lighting. For the next few weeks, we will be working to add an interior to most of the buildings, as most of them are static objects.  Overall, it is coming together nicely, and we can't wait to see what the finished product will look like! 

Both enemies are now rigged and in the game! We are doing our best to maximize detail in areas such as the skin/ hair. 

Programming: 

We are working hard to implement every feature to the best of our ability. Figuring out AI and AI Pathfinding is a big priority. We believe that the AI should be smart, and as accurate as possible. Realism is a key concept for our horror games. 

Animation:

TBD. Not a priority yet. 

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